A Tale of Adventure

Guilds Monsters and Mayhem.
Epic Starts Small.

The Great Age Of Adventure is upon us!

One year ago the sky exploded. A meteor shower descended upon world spreading shards and chunks of the Great Unknown across the entire planet. The shards (magic in nature) are found to be an impotent component that contains enhancement properties once applied to anything magic or mundane.

The magics involved with the mysterious stones have both mutated the surface indigenous creatures, turning many of them feral, as well as attracting the subterranean dwellers and monstrosities to the surface. As so the areas with concentrated of Augury Shards, as they have become commonly named, have become very dangerous and restrictions of travel to these areas have been set to avoid villagers loss. This makes Augury Shards extremely valuable, Local Kingdoms Pay very well for any amount of the shards and many guilds have formed to brave the lands in search of fame and fortune.

Your party has gathered at the small town of Utum. Some one from the Surveyor’s guild has identified a a rich deposit of Augury Shards in the caves south of the town, unfortunately he has deemed it unsafe and restricted access to anyone not part of a guild.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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